Skip to content
Snippets Groups Projects
To find the state of this project's repository at the time of any of these versions, check out the tags.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, meshalyzer uses a vMAJOR.PATCH versioning scheme. We increase the

  • MAJOR version when we add functionality, and the
  • PATCH version when we make backwards compatible bug fixes

[2.1] -

  • vertices by default are now only drawn on displayed surfaces and connections
  • auxilliary grids now have dead data
  • new colour map Kindlmann
  • threaded dta reader replaced with on-demand reader

[2.0] - 2020-28-06

  • manipulation of meshes improved by completely rewriting rendering to use Vertex Buffer Objects
  • Lighting
    • lighting direction controlled by trackball
    • better control of object coloring
    • eye and world lighting direction specification
    • reverse direction button
  • Clipping
    • plane selection radio buttons removed (just click)
    • copy/paste of orientations
    • choose screen plane as clipping plane
  • Adjacent Ln elements in .elem file which share endpoints are joined in 3D
  • Isolines
    • When rendered in 3D, lines are formed with smoothly joined segments
    • filtering by coalescing close points
    • match colors button to match isolines with the number of colour used to display mesh data
  • more PNG metadata added for auxgrids and vector data
  • axes drawn as coloured 3D cylinders
  • vertex selection only possible when vertices are displayed
  • Colour scales added
    • divergent Purple-orange
    • cyclic Twilight

[1.0] - 2020-23-06

  • Initial and final release for immediate mode OpenGL rendering (pre 3.3)